The washer toss game, also known as washer pitching, is very similar to the game known as horseshoes. It includes two teams made up of two players who alternate turns throwing washers in the direction of the target box. To score points, one has to place a washer into the target box, the can that is inside it, or within 12 inches of it.
Points are given for each round. Metal washers used as game pieces are typically two inches in diameter. They are are thrown toward the hole, which is typically marked by a can or PVC pipe that is in a target box. These boxes come in an assortment of shapes and sizes. It is standard for them to be 16x16x4 inch units for one-hole washers. Targets have a cup placed inside and are usually spaced out more than 20 feet from each other.
The player who is throwing stands behind or next to one box and then tosses the pieces toward the other target, usually in an underhand motion. Scoring is like horseshoes, as the team that throws second can rebut points made by the first. One point is issued to each non-rebutted washers inside a box. Games are typically played up to 21 points.
There are variations in the game. The distance of a throw, washer size, configuration of a box, and size and number of holes are just some of the possible differences. It may also have a different name, rules and setup in other regions.
Boxes and washers are the two things needed. Two target boxes are required and usually comprised of carpet, pipe and wood. Four steel or brass washers are necessary and small holes may be drilled in pieces to distinguish between washers for each team.
Generally, boxes are put around 30 feet away from each other. They must be at ground level. It is highly suggested that targets be put north and south so that players do not have distraction from the sun.
Players will throw their pieces with the objective of landing them in the pipe or box. Players are permitted to make strides forward as they toss, but at least one of their feet has to stay behind the target box. One player on the team tosses his or her two pieces first and the second team follows. People may choose to throw both at the same time, but this is not recommended. The style of throw is the preference of the particular player.
One team or player is able to score every round. Tosses that land a foot within the target, under it or next to it receive one point. Two points are given for throws that make it to a top edge of these boxes. Three points are earned when the piece lands in the box but not its pipe inside. Five points go to teams with throws that land inside the pipe.
Horseshoes and the washer toss game are very similar. Washer pitching is played between two teams that each have two players. However, there are a lot of variations when it comes to regulations and rules. To score, players must throw the washer inside the target box, within a foot of it, or inside the can that is in it it.
Points are given for each round. Metal washers used as game pieces are typically two inches in diameter. They are are thrown toward the hole, which is typically marked by a can or PVC pipe that is in a target box. These boxes come in an assortment of shapes and sizes. It is standard for them to be 16x16x4 inch units for one-hole washers. Targets have a cup placed inside and are usually spaced out more than 20 feet from each other.
The player who is throwing stands behind or next to one box and then tosses the pieces toward the other target, usually in an underhand motion. Scoring is like horseshoes, as the team that throws second can rebut points made by the first. One point is issued to each non-rebutted washers inside a box. Games are typically played up to 21 points.
There are variations in the game. The distance of a throw, washer size, configuration of a box, and size and number of holes are just some of the possible differences. It may also have a different name, rules and setup in other regions.
Boxes and washers are the two things needed. Two target boxes are required and usually comprised of carpet, pipe and wood. Four steel or brass washers are necessary and small holes may be drilled in pieces to distinguish between washers for each team.
Generally, boxes are put around 30 feet away from each other. They must be at ground level. It is highly suggested that targets be put north and south so that players do not have distraction from the sun.
Players will throw their pieces with the objective of landing them in the pipe or box. Players are permitted to make strides forward as they toss, but at least one of their feet has to stay behind the target box. One player on the team tosses his or her two pieces first and the second team follows. People may choose to throw both at the same time, but this is not recommended. The style of throw is the preference of the particular player.
One team or player is able to score every round. Tosses that land a foot within the target, under it or next to it receive one point. Two points are given for throws that make it to a top edge of these boxes. Three points are earned when the piece lands in the box but not its pipe inside. Five points go to teams with throws that land inside the pipe.
Horseshoes and the washer toss game are very similar. Washer pitching is played between two teams that each have two players. However, there are a lot of variations when it comes to regulations and rules. To score, players must throw the washer inside the target box, within a foot of it, or inside the can that is in it it.
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